The default number of seconds for the countdown before a game of LTS starts. The number of seconds between each elimination round This configuration file is not mandatory but is needed for some configuration. This plug-in accepts the path to a configuration file when loaded. moved to the observer team) and in the case of a tie for last place, no player will be eliminated. After every 60 seconds (defined by _ltsKickTime), the player with the lowest score will be eliminated (i.e. Everyone's scores are reset to 0 at the start of the match, when the countdown reaches 0. Once a game has started however, all players will automatically be moved to the observer team and must wait for the next game to start whether they just joined or were rejoining. During the countdown, players are allowed to join or rejoin if they are not satisfied with their starting position. When a match is started, all tanks are rendered immobile and cannot shoot until the match has begun. It also made people say random things when they capped a flag, and all tanks spawned 4 units in the air.A BZFlag FFA game mode, where the player with the lowest score gets eliminated until there's the last tank standing.Ī match of Last Tank Standing (LTS) consists of multiple rounds, where a round is defined as the time period where someone gets eliminated (defined by _ltsKickTime). Moonlight: ALRIGHT SOMEONA HAEXD THES S3RV3R Moonlight: IMM NOT WRITIGN THES IN CAPS BUT I DUNO Y ITS COMIGN OUT IN CAPS.!!1111!1!!! OMG LOL Genotronic: WUT SI HAP3NIGN I DONT HAEV CAPS ON BUT I SE AL IN CAPS Sleepyman: MAH TYPIGN SI BIGN CHANG3D ON SCRENĪnimal Lover: MAYB IF I TYPE EVERYTHIGN IN CAPS 2 BGIN WITH IT WIL APEAR SMALĮkko.: SOMATHIGNS WRONG WIT MAH COMPUTER SORYYĮkko.: Y DO U THINK IM TYPIGN LIEK THES DUMB DUMB?!!!!?!! WTF LOL TASAIRES: MORE ADMIN!11!1!!1 LOL AND CHAT SARVER PROBLEM?!1!!111!!?!?!?!?! OMG LOL WHEN CAN FIX TAHT?!?!?! OMG WTF )īlissarde: SI CAPS LOK ENABLAD ON DA SARV OR SOMETHIN?!!?! WTF Here are some of my favorite parts (not in any specific order):īurger King: Y MUST U BUTCHAR TEH 3NGLISH LANGUAEG Anything that anyone said would get brutally converted into AOL speak. I had effectively converted The AOLer Translator to a BZFlag server plugin. If anyone wasn’t on my server on the 1st, then you missed all the poorly typed sentences. View the full post for screenshots of the new bullets, as well as talk about my April Fools prank.Ī good number of you are probably aware of the April Fools joke I had on the server. You can enable this feature by adjusting the Options > Effect Settings > Shot Length setting. The second is a new feature back ported from the development code called “shot length”. You can, of course, continue to use the arrow keys paired with the modifier keys for observer movement. You can use the left, right, and center (press the mouse wheel) to move differently. If you are in either tracking (tank or flag) or roaming mode (press F8 to cycle modes), you can click and drag the mouse to control the view. There are a few other minor changes as well.įirst, you can use the mouse to control the view in observer mode. There are a couple notable new features in the client. Source packages and a Windows installer are available for download. So anyways, if you didn’t know, BZFlag 2.0.16 (named “No foolin”) is out. But over half of the running servers are still using an older version. I would say a good chunk of the popular servers are already running recent enough code to prevent the exploit. It was fixed in the server code as of late March. There was a security flaw found that allows player impersonation to occur. First off, I’d like to say that ALL server owners should upgrade to 2.0.16 as soon as possible.
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